Question #2e2cc

1 Answer
Aug 11, 2017

See below.

Explanation:

Kinematics is a branch of mechanics used to describe motion—without regard to what caused that motion (forces). Kinematic equations are used to mathematically describe the motion of an object (e.g. displacement, velocity, acceleration).

Consider an object whose acceleration a_s remains constant during the time interval Deltat=t_f-t_i.

At the beginning of this interval, t_i, the object has initial velocity v_(is) and initial position s_i.

Say we want to predict the object's final position s_f and final velocity v_(fs) at time t_f.

The object's velocity is changing because the object is accelerating . We can find the object's velocity v_(ts) at a time t_f.

By definition:

a_s=(Deltav_s)/(Deltat)=(v_(ts)-v_(is))/(Deltat)

which is easily rearranged to give

color(blue)(v_(fs)=v_(is)+a_sDeltat)

The velocity-versus time graph is a straight line that starts at v_(is) and has a slope of a_s.

enter image source here

The object's final position is

s_f=s_i+"area under the curve " v_s " between " t_i " and " t_f

The area under the curve can be subdivided into a rectangle of area v_(is)Deltat and a triangle of area 1/2(a_sDeltat)(Deltat)=1/2a_s(Deltat)^2.

Adding these gives:

color(blue)(s_f=s_i+v_(is)Deltat+1/2a(Deltat)^2)

where Deltat=t_f-t_i is the elapsed time

The final kinematic equation for constant acceleration is first found by using our first equation (in blue) to write:

Deltat=(v_(fs)-v_(is))/a_x

Substituting that into our second (blue) equation, we get:

s_f=s_i+v_(is)((v_(fs)-v_(is))/a_x)+1/2a_s((v_(fs)-v_(is))/a_x)^2

With a bit of algebra, this is rearranged to read

color(blue)((v_(fs))^2=(v_(is))^2+2a_sDeltas)

where Deltas=s_f-s_i is the displacement

Hope that helps!